Signs of the Sojourner, an introspective narrative from Echodog Games about learning the art of human connection through an emotive deck of cards, will set up shop today on PC and Mac via Steam and GOG.
Left with only a family-owned bodega and memories after your mother’s passing, embark on an adventure into a hopeful, near-future world ravaged by climate change. Meet a diverse cast of charming and quirky characters while journeying through an eccentric, colorful land by caravan. Along the way, seek out goods to bring home and sell in the family store, keeping the town afloat with rare treasures, tasty snacks, and other interesting goods. Forge bonds, connect with old friends as well as mysterious strangers, and change the story to come.
Conversations between characters, driven by an emotive deck of cards, unlock the way forward. Adapt to different communication styles by matching symbols using empathy, logic, and other approaches, to create long-lasting friendships or even make enemies. Every conversation changes your voice, or in this case, your deck, asking you to grow from the encounter by leaving a piece of your deck behind while moving forward with something new.
Big cities, small towns, and their inhabitants all change over time. Revisit old acquaintances to engage in new conversations, using lessons learned along with the way to communicate with new cards and changed decks. See how old locations fared in your absence, unraveling new stories as the devastation from a harsh climate unfolds.
Melancholy tunes guide conversations and touching connections, as Signs of the Sojourner’s tranquil soundtrack sets adventurers at ease while considering which card will next represent their voice. Beautiful, hand-drawn environments with bold impressionistic strokes define the personality and individuality of every new city and character, providing an unforgettable backdrop to a world asking for an open mind, understanding, and tenacity.
“Communication is complicated and we don’t always have the right words to express how we feel,” said lead designer, Dyala Kattan-Wright. “Signs of the Sojourner’s card mechanics really drive that feeling home. Sometimes we have just the right thing to say and make a new connection, and other times we’re on two different wave-lengths so we clash. I hope our adventure gives you a little pause and asks you to consider another’s perspective.”